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Each game level is a Field, which is divided by straight lines (Roads) into several geometrical primitives (Areas).
Essentials of the gameplay is coloring (Farming) all the Areas of the Field by placing colored persons (Farmers) in the corners of the Areas.
Game difficulty progresses while levels become more geometrically complicated and advanced farming features are revealed.
Each 4th level ends with a bonus-level, giving user a chance to try his luck playing a slot-machine.
|Puzzle Strategy Other|
|glossy_graphics koloriki turn_based|